For those of you who attended the first Blog-Con with me in November and are wondering where your invitation is, I can only say this one crept up out of nowhere, sorry! May I suggest you follow the Blog-Con blog? It is now at a cool new location too, RAF Elvington the Yorkshire Air Museum, which is conveniently on my doorstep.
Anyways, on to the warband. As you may recall, the warband has a theme of my own device: It is completely assembled from models and parts that were acquired for free from friends and acquaintances of mine who abandoned Warhammer 8th edition in disgust. I wasn't able to resist the urge to use bad puns for names, sorry.
The Unwanted of Malal.
The Unwanted of Malal. 390.5 points.
A'ben Dond, Chaos Warrior. 84 points.
M 4 WS 6 BS 6 S 4 T 3 W 2 I 6 A 2 Ld 9+2 Int 8+1 Cl 8+1 WP 8+1
Dond has a 'Parasitic Blade', a suitable weapon for a follower of Malal, heavy armour, a shield and two attributes: Great Horns and Magically Resistant.
Descardo the Beastlord. 110 points.
M 4 WS 4 BS 3 S 4 T 3 W 1 I 3 A 1 Ld 7 Int 8+1 Cl 8+1 WP 8+1
Descardo is a level 5 Wizard with 11 magic points but has spent 10 of them pre-game to bind the Wild Cat: Arown. He has three spells (secret I'm afraid), which he may get to cast if he is allowed time to rest, a hand weapon and Chaos Armour (5+).
The Ill-Favoured (four Thugs). 48 points.
M 4 WS 4 BS 4 S 3 T 3 W 1 I 4 A 1 Ld 7 Int 7 Cl 7 WP 7
The Ill-Favoured carry a hand weapon and long bows and wear light armour with shields.
The Reviled Ones (six Beastmen). 66 points.
M 4 WS 4 BS 3 S 3 T 4 W 2 I 3 A 1 Ld 7 Int 6 Cl 7 WP 6
The Reviled Ones have a hand weapon and shields. They have been blessed with Prehensile Tails as a dominant attribute.
Detritus the Goblin. 18 points.
M 4 WS 3 BS 4 S 4 T 3 W 1 I 3 A 2 Ld 5 Int 5 Cl 5 WP 5
Detritus is a level 5 Goblin Hero and leads his Despicables. He has a hand weapon, spear, bow, shield and light armour.
Detritus' Despicables (seven Chaos Goblin Cultists). 48.5 points.
M 4 WS 2 BS 3 S 4 T 3 W 1 I 3 A 1 Ld 5 Int 5 Cl 5 WP 5
The Despicables have a standard, hand weapons, spears, bows, shields and light armour.
Arown, the Wild Cat. 21 points.
M 8 WS 4 BS 0 S 4 T 3 W 1 I 4 A 2/4 Ld 4 Int 4 Cl 7 WP 7
Arown has a claw and a bite attack. When charging, Arown may leap onto an opponent with a lower initiative in the first round of combat, this doubles the claw and bite attacks.
Quite an interesting little warband. I don't think it gives good value for points in all areas but it has something to do in every phase and is very versatile having a tarpit unit (the Beastmen) to deal with unpleasant surprises, a combat unit (the Goblins surprisingly, +2 static combat resolution, two S 4 Hero attacks and a standard is murderous in a 400 point warband game!) to deliver a punch, a ranged unit to harass the enemy from afar, a potent fast unit to stop enemy marching/kill ranged troops/flank charge as necessary, a sneaky magic-user with a trick or two up his sleeves and a leader with a handy +2 Ld to bolster his cowardly troops!
Let me know what you guys think in the comments.
Thanks for stopping by!