Thursday, 29 August 2013

The Battle of Broken Barrow. Part Three.

Introduction.

Part One.

Part Two.

Thantsants' POV.

Thantsants' POV part two.

It all comes down to the next few turns! The next photo shows quite a bit of action. The two warband Ogres try to get stuck into the Orc archers and end up just getting stuck. The need to kill off 25% of the enemy before you can cause a rout test can make for the occasional tar pit. Vigareux and Grollo are even pushed back after one of the rounds of combat which was just enough to completely spoil the entrance of the Beastmen into the fray. Lord Savage himself attempts to charge the Shaman, Maliss Grobhurtz (and help the Undead take a huge step towards their victory conditions), but unwittingly crosses the line of a wind blast spell that is holding the skeleton infantry crossing the road at bay. The charge is failed and Maliss escapes his doom! The skeleton infantry near the Black Orcs turn to face the confused Orc General (who is failing/passing/failing/passing his Ld/Cl tests and kind of doing a need-a-wee dance on the spot) as his death is mandatory. Inevitably the fleeing Black Orcs rally on the table edge and reform facing the skeleton infantry's rear.

"Why did da skellingtons cross da road? Dey bleedin didnt cos I magicked em din I!" 
~ Maliss Grobhurtz, Orc Shaman


The Giant fails to rally and is duly scoffed by the ravenous Chimaera. The unit of skeletons that scared him off are free to turn towards the rear of the two Orc units threatening the graveyard but the Shaman's zone spells are keeping them back for the time being. The zombies have occupied the graveyard as a further delaying tactic and Mausolus can just be seen hovering around the opposite entrance. The Dark Elves from Savage's warband are taking potshots at Warboss Rob'imsum.

"Skellies to da lefta me. Skellies to da righta me. Skellies be'ind me. Vollied an shot at by bleedin elf pansies, will dis boar and ero fall, me wat barely fort at all?" ~ Orc Warboss Toady Rob'imsum.


The archers finally break and run, Lord Savage desperately tries to get his Ogre minions to restrain their pursuit so the warband can make it's way towards the forest but no-one gets between an Ogre and his lunch, not even their beloved master. The Black Orcs have pulled themselves together nicely and are making short work of their erstwhile tormentors.

"Vigareux! Grollo! Get back here you intolerable pair of vomitous, walking rugs!" ~ Lord Savage.


Just as all seems lost for the Orcs on their left flank fate intervenes once more. The Orc General is proving impervious to the Elven crossbow bolts, despite being rooted to the spot by indecision. The Shaman, Maliss, is able to upskirts and hide amongst the now victorious Black Orcs. Victory is slipping through Mausolus' bony fingers!

"Duz dat sownd like da boss ta yoo?" ~ Grollo.
"I dunno, less finish ittin deez litluns an den go an find owt." ~ Vigareux.


Over by the graveyard things look OK for the Undead. The Chimaera (immune to zone spells) has turned the tide of battle and killed his second  Orc regiment of the day. With the Giant that makes about 50 times his own body weight in dead enemy. He has wounded Fillhar Dring and is leisurely pursuing him; so close to achieving one of the victory conditions. The Undead cavalry are long vanquished, that's just a poorly packed away casualty you see poking his skull out.

"Gerrimoffgerrimoffgerrimoff!!!" ~ Fillhar Dring, Orc Shaman.


Lord Savage, the Ogres and the Beastmen are trying to sneak off quietly while the Elves are still flinging bolts uselessly at Warboss Toady. Maliss is perfectly safe in the unit of Black Orcs and the vicinity is distinctly lacking in the serious number of skeletons needed to dig him out.

"HEY BOSS! I DON'T FINK WE BIN SPOTTED!" ~ Grollo.


Warboss Toady finally has a brainwave; charge the Elves because they don't cause fear! Bizarrely he is unable to hurt any of the nimble Elves and actually receives a nick in return. Is there time to kill off the Orc General and take a step closer to victory? The windblown skeletons close in on the Black Orcs, mussed hair and all, one failed fear test here could be the key to an unlikely win for Mausolus.

"Never mind that tempting flank charge beasties! It's time to leave town in a hurry!" ~ Lord Savage.


My best hope of killing an Orc character crumbles as the Orc ladz near the graveyard elect to save their beloved Shaman by passing a fear test and charging the Chimaera. Anyway, as it turns out the Orc General survives the next round of combat with the Elves and the Black Orcs pass their fear test.

"Cheers lads! (*SNARL*, *SLASH*) Er, good luck! (*CRUNCH*, *SNAP*) Bye then!" 
~ Fillhar Dring, Orc Shaman.


Darkness shrouds the field of battle. Mausolus is in firm control of the graveyard and the entrance to his lair but he has failed to kill off the Orc leadership which would have scattered the goblinoid menace forever. The Orcs don't have the relic and though Lord Savage's warband survived the battle without taking a single casualty they failed to escape in time. Final result: Draw!

Thankfully, Mausolus is fairly sanguine about the days events and invites Savage downstairs for a bottle of wine before handing him a spare copy of 'Lichedom for Beginners'. 'That might come in handy', thinks Savage before setting off through the forest to the proving grounds.

"Phew! Back from da mouth o hell." ~ Warboss Toady, on his return home.


The End.

That was a 2000 point battle which was fought over roughly five hours. I learned a few lessons that might come in handy if I GM a game in the future but all in all it went very well indeed and was incredible fun.

I will throw up a couple of 'armies on parade' shots after this weekend is out of the way.

Thanks for stopping by!

Wednesday, 28 August 2013

The Battle of Broken Barrow. Part Two.

Introduction.

Part One.

Orc's POV (part one).

The next photo shows Lord Savage goading his pet ogres Vigareux and Grollo towards the Orc archers. The idea is to crush the Orc's left flank and circle around the back of the Orc main body to enable a simple escape. The Dark Elf crossbows are giving support fire while out of shot a badly deployed Beastman unit desperately tries to keep pace with events. The Giant appears to be making for the graveyard, possibly to dig for that relic. The idea was that a unit would be vulnerable while doing this but if the Giant goes in he would surely be unaffected by a few gravestones! A cheeky bit of tactics from Warboss Rob'imsum methinks. The skeleton hordes move up as fast as possible to desperately try and keep the Orcs too busy to think about the objective. The Orc archers keep up a steady rate of fire against one of the Undead infantry units and whittle them down significantly. It probably helped that the Shaman was accidentally counted as a front rank bowmen a couple of times!

"Wossat Shaman doin wi me bleedin bow! Gissit back yoo twonk!" ~ Grunk, rear rank Orc archer.


You can just catch a glimpse of a svelte Warlord Paul in his natural environment in this shot. Also, you can see the wreckage of the Orc right flank as it collapses under the pressure from a star-performing Chimaera and the Undead cavalry.  The Giant has been forced to abandon his dash for the graveyard and turn to face a unit of skeletons.

"Blahdy ell lads this wuns goin dahn ill farst. Dem dead fings jumped all on me dawgs da buggas". 
~ Arry the Ob-Ound Andler.


The two Orc units behind the Giant have a Shaman nearby to protect them. He starts to throw a few zone spells out there as well as frenzying up some of the lads. The successful Undead left is suddenly left seeming vulnerable to counter-attack.

 "Into the wall of burning light Master? Into the flames of true death? Master wills it? Very well! We give our lives once more!" ~ Kho'han, Mausolus' Master of Horse.


Yet another failed fear test sees an Orc unit turn and flee. The ensuing panic will affect the Black Orcs. The skeleton infantry unit tha has attracted the attention of the Giant turns to face it.

No wun tole us this scrap wood be aginst dees fings! I aint no nutta! ~ Attributed to an Orc soldier.


The Giant is poised to pounce on the pesky little bony things snapping at his ankles. He charges in and sweeps his mighty club back and forth killing... only one of them. Disaster! The Orc General declares a charge back in the direction of the skeleton infantry unit threatening to overwhelm his centre units.

"Hur hur, I big and strong. You are very tiny things with no big tree for club. I stomp on you and hit you with my club. Hey! Stay still!" ~ Mick Vast'un, Giant.


The numbers don't quite add up for Mick who becomes the latest in a string of fleeing Orc units to head for the hills. Worse is to come as the Chimaera has eaten all the Orcs it was chasing and is now poised to have Giant for pudding. The two Orc units on the Giants left are having more luck as they ignore the problems going on around them and stick to the task at hand. Under the capable leadership of Fillhar Dring they are shredding the Skeleton infantry in front of them and placing the graveyard under direct threat.

"Hur hur them things won't stay still I go and play with pussy cat hello pussy cat nice kitty hur hur." 
~ Mick Vast'un, Giant.


Things don't go well for the Undead cavalry. They triggered an instability test as they lined up for the charge against the Orcs which left them needing -1 to hit. As I subsequently declared the charge, muttering something about 'taking a new instability test which would override the first' and 'liking them odds', I almost inevitably rolled a 1 and saw them turn into useless shades for the rest of the battle. The rest of their battle was not to last that much longer as it turned out. Fortunately a couple of lucky 6s on instability tests for the skeleton infantry saw this part of the battlefield get bogged down nicely while I tried to get some reinforcements in place.

"The light! It burns us! It burns! NoOooOooo my SOooOooOooul!!!" ~ Kho' han.


The skeleton infantry unit attacking the Orc centre sees one of the enemy units off the table and leaves the Black Orcs a few millimetres from doom. This could be a key moment in the tussle, we've all seen units come back from the brink to perform a vital task!

"Ere, lads. Why are we runnin? We is dead ard an dat!" ~ Attributed to a Black Orc soldier.


That's it for part two, click here for part three, the climactic final chapter!

Thanks for stopping by!


Tuesday, 27 August 2013

The Battle of Broken Barrow. Part One.

The introductory narrative is here.

The first photo shows a pretty clear view of Broken Barrow (you will have to imagine the fog, I need all the cotton wool I have because of the 5 month old). The graveyard hides the secret entrance to the home of Mausolus the Liche with it's extensive library and well appointed laboratory. In one of the graves there lies a rather impressive relic weapon (or so the Daemon-Lord Jeeyofiz would have us believe). Lord Savage and his warband enters from the near end of the path and must exit into the woods opposite to make progress on his journey to the proving grounds. Despite his temporary alliance with Mausolus, Lord Savage has his own set of victory conditions that leave plenty of room for cowardice and treachery on his part. The Orcs live in the next valley across and swarm in from the right of picture. Mausolus and his Undead deployed on the left of the picture.

"Come Vigareux! Grollo! Let us scatter the archers, then we will slip past the rear of the Orc army and be on our way..." ~ Lord Savage.

Mausolus' army consists of 90 skeletons with shields (divided into 4 roughly equal units), 20 zombies, 5 Undead cavalry and a bound Chimaera. The skeleton and zombie units have no standards or anything and though the skeleton models have spears these count as hand weapons.

The next photo shows the Orc horde of Toady Rob'imsum as it crests the ridge and pours into Mausolus' valley.

 "Wuns morr! Wuns morr! Inta da vally o deff!" ~ Warboss Rob'imsum. 
"Wos Morr gotta do wiv it? Fah Gooork!" ~ Boss Grobhurtz.


The early stages of Warhammer 3rd edition usually benefit from a bit of speeding up. The armies crawl towards each other at a fairly sedentary pace at the best of times so the last thing you want to do is throw too many obstacles in their path. We took a less is more approach to terrain for this 2000 point clash. We said the rocky outcrops offered no movement penalty and only left units unformed if they were charged while halfway across them. We allowed any unit to enter the graveyard in skirmish formation which we GM'd on the fly as appropriate. The trees were never an issue. We moved one model or one rank to show the position of units during our turn then moved up the rest in our opponent's movement phase to save time (must make some new movement trays!).

The armies begin to form battle lines and units face off against their targets. The Undead infantry had to manoeuvre around the graveyard while the cavalry wandered off to the left as a result of stupidity (they were outside of Mausolus' range). This was rectified in the first Undead magic phase as Mausolus boosted his control range to 24".

"Slaves! The enemy lies this way, you will serve me, I am your master!" ~ Mausolus the Liche.


Eventually the armies reach the road. Note that Thantsants' Orcs are still in a rather neat battle line! Yup, we forgot animosity. Again. I guess I owed him after the Battle of Plank Street. It just goes to show how easy it is to forget obvious stuff like that in the excitement of pushing your toys about.

The photo below gives you a squirrel's eye view of the impending carnage. Note the Grenadier Chimaera that has slammed into the Orc regiment just past the Hob-Hounds. That results in a failed fear test and a series of free hacks that sees the Chimaera eat at least 20 Orcs before they make it off the table.

"Nomnomnomnom!" ~ Chimaera.


Part two is available!

Thanks for stopping by!


Sunday, 25 August 2013

The Battle of Broken Barrow (Intro)

Thantsants and I played out The Battle of Broken Barrow today using Warhammer 3rd edition. We didn't have a GM unfortunately so we just role-played it out as best we could. Thantsants took a load of pictures and will likely have them up soon so I won't drop any spoilers. I will say that we had an amazing and fun game though! I will post a full battle report when T emails the snaps to me. In the meantime, here are a couple of phone shots from turn one and the intro fluff I wrote.

Lord Savage's warband is closest occupying the right flank of the Undead horde. His escape route lies through the forest at the far end of the table.


The Orcs are pouring into the valley in search of a buried relic of great power. Give yourself a bonus point if you identified the 54mm Fighting Fantasy Ogre being used as a Giant!



The Battle of Broken Barrow.

The infamous Druchii renegade Lord Savage has made landfall on the Albion mainland after months at sea. He immediately attracted some of the local creatures of Chaos to his cause to replace those of his crew he had murdered to stave of the ennui of a long voyage. These were Beastmen, seven in number, and Ogres, two in number. Shortly after beginning the final march towards the proving grounds chosen by the Dark Pantheon he was set upon by a monstrous, red-skinned giant, one that had the cursed sign of hated Khorne scarred into his flesh, and his cretinous lapdogs. Though Savage’s devotion to his God and his patron Daemon was beyond question none could stand against such raw power and he was forced to withdraw and find another route. One of the Beastmen did not recover from the wounds he received and his brethren rejoiced because instead of seven they now numbered six, the holy sign of the Lord of Pleasure. This was taken to be an omen of their God’s favour.

The longer road led Savage to a fog-filled valley with sides of damp moss and broken rock, like the gaping maw of a marsh-dwelling Troll. There was a path of strewn cobbles that led to an ancient, seemingly abandoned graveyard. Though there were graves aplenty there seemed no adjoining house of Morr, nor any town of the living nearby; just the tumbled grave markers and the stench of death.

As Savage rode slowly through the valley he felt the sentinel presence of the Undead looming in the swirling shadows of the fog. Calling out his challenge to the mists he was answered with a discordant, sibilant growl…

“Thou hast come to Broken Barrow on this path of thine but a crossroads lies before thee now. No living creature has been suffered in this valley for centuries six in number but alas! Suddenly such peace as we are permitted has been shattered by the filthy doings of the Orc, yonder. Stand beside us in this coming hour and passage for thee is our boon. Help us rid our domain of the green cancer.”

The last was spoken as a command rather than a request. Lord Savage had always understood there was to be trials along the way, only the most worthy of the Dark Champions would arrive at the appointed place at the appointed hour, and he made his choice swiftly.

“The pact is made! We will kill that which knows no pleasure beyond the brutish lust for the taking of a foe’s life and you will stand aside at the end.”

As if in response a mighty drumming reverberated through the fog. The clamorous rhythm almost seemed to come from all directions at once. Perhaps it did…

Victory Conditions.

The Shaman of the Orc tribe has been plagued for weeks with visions of a mighty relic weapon that lies within one of the tombs of Broken Barrow. No doubt one of the Dark Gods is responsible; playing some incomprehensible game of their own device. The Orc army must get a unit into the central graveyard and spend a turn successfully digging for the relic in order to win the game. For every turn spent digging roll a dice; on a 4 or more the dig was successful!

The central graveyard contains the entrance to the lair of a powerful Liche and this will be defended at all costs, though it is not a victory condition. To achieve victory over the despoiling Orcs the General must die along with all Shamans.

The path to the Proving Grounds lies directly through the warring factions of the Undead and the Orcs. For Lord Savage to win he must either be alive when the Undead victory conditions are met or escape from the opposite short board edge from the one on which he is deployed. The Slaanesh warband must be deployed within 18” of a short table edge.

Check out Thantsants' blog for more on the Battle of Broken Barrow, or check out my own (strictly unbiased of course!) take on events here.

Thanks for stopping by!

Tuesday, 20 August 2013

Lord Savage and the Seahawks (all of them).

As promised and only a week late; the whole of Lord Savage's Slaaneshi warband. Ready for the Oldhammer weekend no less!

The Seahawks, roaming the wastes searching for some fine booty.


The 'Enthralled', a Beastman Slaanesh-worship cult.


The big man (elf) himself, Lord Dibdin Savage.


The 'Corsairs', Savage's original crew and his first followers.


The 'Bloodlusters', an Ogre unit consisting of Vigareux and Grollo.


Overall, I'm pleased with the results. I can speed paint or I can paint to a respectable standard, not both. I have tried to make as much time as possible for these guys and I actually like the current look very much. My freehand needs a lot more work, it's a very new skill so that's to be expected I suppose. I have never been able to draw and have never painted detail on a flat surface, ever. These shields and banners are the first attempts and are as good as it gets for this year but I like having something to aim for so I will keep banging away until I get the hang of it.

Thanks for stopping by!

Saturday, 10 August 2013

Lord Savage and the Seahawks.

I have taken a few snaps of some members of my Slaaneshi warband that I'm taking to the Oldhammer Weekend, mostly ones you haven't seen before.


Lord Savage himself.


On the charge.


Third pose, he is Slaaneshi and therefore more than a little narcissistic.


The surviviors of the original crew of Savage's ship.


Vigaraux the Ogre pirate. Feared from Marienburg to Magritta.


I have a finished warband now but now I know I have some time I am going to add some more detail to the Beastmen (including a freehand banner hopefully) and paint up a replacement for Grollo (whose colour scheme wasn't very exciting because I still wanted him to fit into Golgfag's Troopers) so they will appear in a day or two, along with a team photo of course.

The Elves are in need of quite a bit more highlighting, particularly extreme highlights, and the bases need a quick lick of brown in one or two patches but I am pleased with the amount of progress I have made with time to spare.

Thanks for stopping by!